11 November 2014

Gamification for promoting healthy habits





A recent wave of fitness applications and devices to monitor activities demonstrate that gamification is targeting the fitness sector TURNING EXERCISE INTO A GAME: MAKE THE EXERCISE MORE EXCITING AND MORE REWARDING Nike+ CONNECTING Nike launched its own social media networks Nike+ in 2006 and start



via Pocket http://ift.tt/1svKgQa

No comments:

Post a Comment